LordOfTheRingsBrochure

 
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          Program --- Activity Descriptions         
 
Off Site Activities
 

Set Sail for Valinor (Sailing)

½ Day Activity

Fitness Level:  Average to Fit

Pre-requisites: Previous sailing experience an asset, not a requirement.

Frodo has succeeded! The Ring is destroyed and Sauron's armies lie vanquished. The kingdoms of men are safe and flourishing, and the Elves have begun to travel west to the Undying Lands: The Island of Valinor. As brave defenders of the ring-bearer, you've been invited to join them in their sea voyage to this wild and mythical land.

You'll have to hoist mast and trim sail as you learn the sailing techniques you'll need to travel the western seas!

Special Note: If your unit selects this Activity, you will automatically be assigned to “Pippin’s Sechelt Adventure” for the other half of the day.

Knowledge, Skills, and Equipment:

An introduction to sailing, bring hats, sunscreen, water shoes and water bottle

 

Nen Hithoel - Paddle to the Gate of Kings (Kayaking)

½ Day Activity

Fitness Level:  Average to Fit

Pre-requisites: Previous kayaking experience an asset, not a requirement

Refreshed by your stay in Lothlórien you head down the River Anduin with the remaining fellowship. Saruman’s Orcs, you know, are on the hunt for you so you need to be cautious but yet get up to speed quickly in these unfamiliar boats. With some quick instructions from the elves, you are out on the water and on your way to Nen Hithoel. 

Special Note: If your unit selects this Activity, you will automatically be assigned to “Pippin’s Sechelt Adventure” for the other half of the day.

Knowledge, Skills, and Equipment:

An introduction to kayaking, bring hats, sunscreen, water shoes and water bottle

 

Lake Evindim (Camp Burley)

1½ Day Activity

Fitness Level: Average to Fit

Pre-requisites: None

Welcome to Lake Evendim (Twilight Lake) in the mountains of Evendim, north of the shire. Come and sit by the mouth of Brandywine River and find one of the Palantir (seeing eyes). Hike the hill of Evendim in the twilight after a day of raft building and water games.

Challenge your wits and raise you voices in song at the campfire celebration of becoming a member of Atani (the second people of middle earth). Sleep under darkened, man-made skies (poly tents) and marvel at the multitude of stars.

Knowledge, Skills, and Equipment:

Enjoy an overnight wilderness experience involving water games, crafts and challenges.  Be prepared to sleep outside.

 

Return to Númenor (Gambier Island)

1½ Day Activity

Fitness Level:  Good Fitness and Strength

Pre-requisites:  Previous canoeing is an asset

Join us on our trek to the island of Númenor, where you will paddle and hike in search of this fabled lost isle of the Western Sea. When you reach Númenor you will be given provisions to set up your camp for the night. After you and your Hobbit Scouts have dinner (or supper, or afternoon tea, or second breakfast) you will be invited to take part in the Quest for the Ring of Númenor Lake. The Hobbit Patrol that finds the Ring will be able to claim it as its own. The next morning you will leave the lake and return to Middle Earth. The road home is never quite the same, so you will make your way back the opposite way: If you paddled over, you will hike back, if you hiked up, you will canoe back.

Knowledge, Skills, and Equipment:

The Hike is approx. 8 km, while Canoe Trip is approx 6 km with an approx hike of 1.5 km hike. For this adventure you will need to bring good hiking boots and a compass. Canoe experience is an excellent idea as you will be using 10 man canoes in Howe Sound.

 

Caradhras – The Trek over the Misty Mountains  (Mt. Elphinstone)

Full Day Activity

Fitness Level: Good Fitness and Strength

 

Pre-requisites: No experience required

 

It’s not uncommon to attribute personalities to mountains – and the Misty Mountain Range with its triple peaks of Celebdil, Caradhras and Fanuidhol is no exception. They loom, there is a sense of dread that affects even the weather. In the case of Caradhras, its rocky, snow-covered slopes rain avalanches of malice – aided by the power of Saramon.

Our quest starts at the base of the mountain, avoiding the great dark clouds of black-winged crebain and the winged Nazgul in search of our company. As you ascend the mountain you will participate in the Council about the 20 Rings, complete the Map Quest, take on an apprenticeship with the Rohan, open of the Black Gate, descend into the Black Chasm, and cross the Bridge of Khazad-dûm to, finally, hold Council with the Ents. Just another day in the life of a Hobbit!

Knowledge, Skills, and Equipment:

The Trek over the Misty Mountains involves a 5-8km round trip hike stopping along route at a variety of stations; the activity is rated medium for ability.  Good hiking shoes are a must, water bottle, hat and sunscreen.

 

Merry Brandybuck's Trip to Town (Gibsons)

Full Day Activity

Fitness Level: Average Fitness and Strength

Pre-requisites: No experience required

Help Merry to find treasure while exploring the town of Gibsons.

Knowledge, Skills, and Equipment:

Participants can take advantage of a structured “Amazing Race” activity or just explore the town and do some shopping for souvenirs. As part of your day, we are also hoping to offer sailing excursions from Gibsons Harbour. Have good walking shoes and clothing that doesn’t smell too bad!

 

Bay of Belfalas (Davis Bay)

½ Day Activity

Fitness Level: Easy

Pre-requisites: No experience required

The Bay of Belfalas is a great southern bay that looks out to the Great Sea. Enjoy the sand and surf, build your own kite, and experience the culture of the village on the bay.

Knowledge, Skills, and Equipment:

Activities at the Bay and Beach, involves crafts and team challenges, beach shoes, sunscreen, water bottle and hat...no sandals!

 

Lake Town Barrel Run (Canoeing)

½ Day Activity

Fitness Level: Average Fitness and Strength

Pre-requisites: No experience required

It is your chance to make your escape from the Wood-Elves and head out to the waters.  Come spend half a day with Ulmo and the water dwellers.  You will learn or refresh your basic strokes and canoe manoeuvres and control.  Leaving the shores of the Cooper’s Green and into Half Moon Bay we will explore the ocean shoreline and play along the coast.  On the water challenges will require your newly acquired skills to make a successful escape from the Wood-Elves.

Special Note: If your unit selects this Activity, you will automatically be assigned to “Pippin’s Sechelt Adventure” for the other half of the day.

Knowledge, Skills, and Equipment

This is a basic introduction to tandem (2-man) flat water canoeing.   Novice & beginner canoeist will learn the basic strokes to control their canoe, safety and trip planning will be discussed and review.  The session will allow opportunities to practice and demonstrate the basic skills on the water, and time to explore the nearby coast-line. 

The Hobbits will open to the elements and should be dressed appropriate for the weather of the day, full sun or exposed wind / rain.  Water shoes / sandals to provide appropriate foot protection and support along the rocky and uneven shoreline covered in sharp barnacles are a must.  Personal protective gear (floatation) will be provided on-site.

 

Mirkwood Trail (Chapman Creek)

Full day Activity

Fitness Level: Average

Prerequisites: no experience necessary

Tread carefully as Wood Elves are about! Hike the beautiful Chapman Creek trail and look for signs of the Avari (the unwilling). After a hearty lunch that Merry and Pippin would be impressed with, visit a place where Gollum would be a very happy camper - the local Salmon hatchery!

Knowledge, Skills, and Equipment:

Mirkwood Trail is a medium grade trail that follows the creek. The trail is on the shoulder of the creek and can be muddy at times, so good foot gear is required. The middle of the trail has a big hill so there is some uphill hiking involved. An easy to medium hike, with good hiking shoes!

 

Pippin’s Sechelt Adventure  (Sechelt)

½ Day Activity

Fitness Level: Easy

Pre-requisites: No experience required

Peregrin Took’s curiosity has often got him into trouble. ("Fool of a Took!", growled Gandalf) Follow Pippin’s path through the town and solve the mystery of his whereabouts.

Special Note: There is no need to select this activity as your Patrol will automatically and only be assigned to it if you also get either Canoeing, Kayaking, or Sailing.

Knowledge, Skills, and Equipment:

There are many things to do in Sechelt. Perhaps one of the most attractive is the new indoor swimming pool (hot showers!). You may just want to do some shopping and hang out; Pippin is cool with that. If your Patrol is in to Geocaching, bring a GPS receiver along and we will supply you with information about geocaches in the area.

 

The Beacons of Minas-Tirith (Whistler Peak-to-Peak)

Full day Activity

Fitness Level: Average to Fit

Pre-requisites: None

Always has the tower of Minas-Tirith guarded Gondor's borders against the dread armies of Mordor. In their dark hour, besieged by Nazgûl and Orc, Gandalf and Pippin must call for Aragorn's aid by lighting the beacons, sending their message many miles to the armies of Rohan!

In this Peak-to-Peak adventure, you'll travel to Whistler via bus, and then ride the world-record-setting gondola between Whistler and Blackcomb mountains.

Special Note: Due to the additional transportation and on-mountain costs, this Activity will cost each participant an additional $55.

Knowledge, Skills, and Equipment:

This is a medium to high fitness alpine activity. Participants should be prepared with good supportive footwear, a warm layer, a waterproof layer, water bottle, sunscreen and a hat. Hobbits can expect to hike a few steep pitches with loose rock in various conditions. Weather during July can range from 25oC sunshine to rain to 0 oC and blowing snow....be prepared!!

 
 


 
On Site Activities
 

Scale the Black Tower (Climbing Wall)

½ Day Activity

Fitness Level: Average Fitness and Strength

Pre-requisites: No experience required

In the darkest depths of Mordor, the all-seeing Eye of Sauron sits watchful in the Black Tower of Barad-dûr. It would be a great victory for the Free People of Middle Earth to blind this great eye and distract Sauron from Frodo and Sam, but the ascent will not be an easy one!

Strap on a harness and challenge a variety of climbing/repelling walls under the watchful care of our trained belayers.

Knowledge, Skills, and Equipment:

Harnesses, belaying devices, and helmets are supplied. Scouts should have sturdy shoes with good support for climbing.

 

Escape from Mt. Doom (Downhill Biking)

½ Day Activity

Fitness Level: High Fitness and Strength

Pre-requisites: No experience required

Gollum has fallen, with the One Ring, into the heart of the mountain, destroying the ring and putting an end to Sauron’s power. You don’t have time to celebrate; the mountain is erupting and you’ve got to get out of here! Sam spotted some downhill bikes that some young Orcs left lying around. They’re not going to need them. You each grab a bike and ride for your lives!

Knowledge, Skills, and Equipment:

Bike trail / road riding. Bring full water bottles, hats, sunscreen, sturdy shoes, your own Bike Helmet.

 

A Day in the Shire (Lower Byng)

½ Day Activity

Fitness Level: Stations will vary from Easy to Difficult

Pre-requisites: No experience required

The Shire is a peaceful place but there is plenty to be done in everyday life and no end of trouble to be found by young Hobbits. Test your abilities and wits in many fun activities down at Byng Beach.

Knowledge, Skills, and Equipment:

This activity is a series of fun Scouts challenges. Participants will rotate through stations that involve physical and mental challenges that require teamwork to complete. Active wear and sturdy shoes are required. Bring a change of clothes too! Be prepared for the weather.

 

Frodo's Quest (Obstacle Course)

½ Day Activity

Fitness Level: High Fitness and Strength

Pre-requisites: No experience required

If you haven’t figured out why Frodo is carrying the Ring into the most dangerous place in Middle Earth, you haven’t been paying attention! Help Frodo to carry the Ring to the heart of Mt. Doom by getting him over, under, around, and through the obstacles of Mordor. Don’t let him lose the Ring!

Knowledge, Skills, and Equipment:

This is a highly challenging obstacle course that will require teamwork to complete. Active wear and sturdy shoes will be required.

 

The Road to Isengard (Legacy Project)

½ Day Activity

Fitness Level: Average Fitness and Strength

Pre-requisites: No experience required

The old road to Isengard is in need of repair. Participate in a project that will benefit others - and you will boast of - for years to come.

Knowledge, Skills, and Equipment:

Participants will be working with landscaping tools to build and repair trails on the Camp Byng property. Good footwear is essential; gloves are recommended.

 

Samwise's Secret Stash (Geocaching)

½ Day Activity

Fitness Level: Average Fitness and Strength

Pre-requisites: No experience required. GPS will be provided.

Sam and Frodo never did have to walk back from Mordor, so they never retrieved the caches of supplies that Sam hid for the trip back to the Shire. Help Sam by finding his hiding spots and bringing his valuables back to him in Hobbiton.

Knowledge, Skills, and Equipment:

Learn the popular sport of Geocaching on the Jamboree site. Wear good walking shoes; no bushwhacking required.

 
 
 

On Site Activities for Leaders & O.O.S only
     
Indaba Wizardcraft Wizardcraft     (Indaba)
If you are a leader of youth participants or an Offer of Service come to one or many of the sessions scheduled during the camp to learn the secret crafts of the Istari.
 
 
 
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